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Fo4 spectacle island
Fo4 spectacle island







  1. #FO4 SPECTACLE ISLAND MOD#
  2. #FO4 SPECTACLE ISLAND MODS#

Unique NPCs can be persuaded to join an owned settlement, if the requirements are met. This gives new games a chance to get a kickstart, and represents the chance of extra settlers roaming before a settlement exist.

  • the first 10 settlers recruited from Horizon stations (globally).
  • the first settler for each settlement (shares the same flag as the vanilla beacon).
  • Recruitment receives a hidden +25% chance for
  • Happiness = +0.5% for every happiness above 60% (100% happiness = +20% chance)ġ Recruitment Cycle = 24/16 hours (in-game) = 72/48 minutes (real-time) with Timescale 20/10.
  • Workshop Level: Trading Level = +1% for every level above 1.
  • Workshop Level: Technology = +1% for every level above 1.
  • 2 available Defense for a new settler = +5%.
  • Available Water for a new settler = +10%.
  • Available Food for a new settler = +10%.
  • 30 days) and a maximum of 10 settlers can be recruited at one given time. Up to 30 chances can be stored at one time (i.e. Every time a settlement is visited, the recruitement system checks to see if there are any possible settlers to recruit for the local settlement. Each chance is based on different factors such as: available food/water/beds, happiness, and workshop level upgrades. Settler mission "Assault" have a high chance to rescue a settler, and settler mission "Entertainer" have a small chance to recruit a settler.Įach day, +1 chance is added for a settler. Recruitment radios can be gained via mail and settler missions. Each settler queued takes ~6 seconds to arrive and up to 10 settlers can called in. The Recruitment Radio allows to radio in a settler to the local settlement.

    #FO4 SPECTACLE ISLAND MOD#

    The vanilla radio beacon will remain intact, in case of mod conflicts or else but can't be placed along with another station, both will be disabled and give a warning message will be displayed. Unlike the vanilla radio beacon, it does not require the workshop mode to be opened. The station allows a small battery to be attached to it. Two new recruitment buildings are available in Architect > Utility. Settler recruitment can be limited and even turned off and local settlement statistics displayed in the recruitment station. Tenants are invisible and generate Income by paying rent. Likewise, the player can "recruit" Tenants, a new system introduced by Horizon. Furthermore the player is able to recruit Synth Settlers (Gen 1 and 2) by using special caller devices which can be crafted in the Tech Lab. Settler recruitement in Horizon is possible via new recruitment stations (similar to vanilla recruitment radio beacons) and a new system using radios to call in settlers. 🌀 The content below is transcluded from Settler. Last but not least, a few settlements have been enhanced to allow to build a Seawater Extractor able to collect Seawater which in turn is needed to extract Salt. Tenants can also work in leased factories to support production. These help generate Income by paying rent. Next to settler and synth settler recruitment, the player can recruit Tenants, non-settlers who are invisible. In order to be able to maintain more Settler Missions, the player is animated to expand his settlements further and to form a Settlement Community. Settlers can take up mission jobs, complete missions, gain skill. A settlement can rise to Successful Settlement that expands the possibilities the player has with regard to settler management. Console modding permission This mod will not be available on Bethesda.Settlements is one of the overhauls introduced in Horizon.

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    #FO4 SPECTACLE ISLAND MODS#

  • Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets.
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.
  • Asset use permission You must get permission from me before you are allowed to use any of the assets in this file.
  • Conversion permission You are not allowed to convert this file to work on other games under any circumstances.
  • Modification permission You must get permission from me before you are allowed to modify my files to improve it.
  • Upload permission You are not allowed to upload this file to other sites under any circumstances.
  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources.








  • Fo4 spectacle island